resumé

 

Skills and Software

  • ToonBoom Harmony

  • Adobe Creative Cloud:

  • AfterEffects, Photoshop, Premiere, Illustrator, Indesign, XD, Portfolio

  • Clip Studio Paint

  • Microsoft Excel

  • Written and verbal communicaiton

  • Interpersonal collaboration

  • Leadership and management

  • Organisation, administration and planning

 

Volunteering

School Broadcasting Network Inc.

Jan 2022

Funky Kids Radio: Global Children’s Entertainment Awards Judge (Best Animated Music Video category)

Aug 2022

Re-Generation International Youth Film Festival Judge

Florida Animation Festival

Mar 2022

Festival Judge (Mixed Media/ Experimental, Debut, and Debut Junior categories)

 

Education

Swinburne University of Technology

2018 - 2022

Bachelor of Animation/Bachelor of Games and Interactivity Grade Point Average: 3.438/4

Santa Maria College

2012 - 2017

Achieved an ATAR of 90.85 with study scores of >40 in English, Visual Communication and Business Management

Objective

I am a creative animator and illustrator with a background in education and management. I am motivated and dedicated, with a strong ability for self-directed learning. I am experienced in a wide variety of roles, and am able to adapt to a range of styles.

Key Assets

Creative versatility and adaptability, working across styles and roles on a varied set of projects, while maintaining a high standard of output

Detail and outcome-oriented approach, maintaining and pushing standards within a fast-paced industry, with a realistic yet passionate outlook

Strong communication and collaboration, receiving and responding to feedback and criticism, and providing feedback in turn when appropriate

Work History

Swinburne University of Technology

Lead Adobe Digital Coach

Jun 2022 - Present

  • Managed a diverse team of coaches and provided guidance on how best to meet targets and support the university’s staff and students

  • Trained and supported new coaches during the onboarding process

  • Created professional development and training opportunities for the team

Adobe Digital Coach

Feb 2020 - Jun 2022

  • Coordinated staff and student bookings, and managed assigning a team of coaches to these bookings

  • Developed, wrote and delivered workshops across a range of Adobe CC products both in person and remotely

  • Created illustration, animation and design work for academic and student engagement projects across the university

Achievements:

  • Identified the need for, and developed, the Adobe Digital Coach Lead role to better support upper management

  • Coordinated the delivery of over 80 student workshops in 2022


Star Thief | 2D Animated Film

Writer, Director, Animator

Mar 2020 - Feb 2021

  • Created an animated short film entirely remotely during the COVID19 lockdowns, which has screened in over 25 festivals across 9 countries

  • Was responsible for the film’s narrative and art style

  • Led and managed a team of creatives to balance end product requirements with feasibility

  • Managed the team’s interpersonal relationships during the challenges of remote work

Achievements:

3 awards: Best Animated Short (Melbourne Underground Film Festival), Best Art Direction (Australasian Film Festival of Time), Audience Favourite: Honorable Mention (Florida Animation Festival)

5 finalist placements: Vancouver Independent Film Festival, AniMate, Creative Film Awards Los Angeles, Sweden Film Awards, Golden Short Film Festival


Jude | Live Action/2D Animated Film

Freelance Character Designer, Storyboarder, Animator

Mar 2021 - Jan 2022

  • Created character designs, storyboards and animation over live action footage to achieve the vision of the director

  • Undertook research and development of a live action + animation pipeline

  • Coordinated with the director to ensure that work was in line with their objectives and provided a range of potential outcomes for the style of the animation


Bottled! 3D Puzzle Platformer

Art Director, Character + Environment Artist

Feb 2021 - Nov 2021

  • Led and managed a team of artists working across a range of 2D and 3D asset production, animation and game development softwares, and collaborated with programmers to implement assets

  • Developed an aesthetic identity to match the themes and storyline of the game, and oversaw its implementation

  • Created 2D character and environment designs and translated them into 3D models


Cél | Stop Motion Film

Production Manager, Set Designer/Builder/Dresser, Materials Research

Aug 2018 - Feb 2019

  • Coordinated and scheduled production, and collaborated with the treasurer to ensure that the film was delivered within budget

  • Supervised teams of designers, animators, 3D modellers and set builders and resolved conflicts amongst the team

  • Developed strategies to foresee and overcome issues throughout production


Red Rooster Preston

Front of House

Jun 2015 - Mar 2020

  • Represented the company as customers’ first point of contact

  • Resolved conflicts and complaints while managing and meeting customer expectations

  • Fulfilled in store, drive-through and online delivery orders simultaneously within a faced-paced environment

  • Received Employee of the Year award, 2016

Thank you for your consideration.