resumé
Skills and Software
ToonBoom Harmony
Adobe Creative Cloud:
AfterEffects, Photoshop, Premiere, Illustrator, Indesign, XD, Portfolio
Clip Studio Paint
Microsoft Excel
Written and verbal communicaiton
Interpersonal collaboration
Leadership and management
Organisation, administration and planning
Volunteering
School Broadcasting Network Inc.
Jan 2022
Funky Kids Radio: Global Children’s Entertainment Awards Judge (Best Animated Music Video category)
Aug 2022
Re-Generation International Youth Film Festival Judge
Florida Animation Festival
Mar 2022
Festival Judge (Mixed Media/ Experimental, Debut, and Debut Junior categories)
Education
Swinburne University of Technology
2018 - 2022
Bachelor of Animation/Bachelor of Games and Interactivity Grade Point Average: 3.438/4
Santa Maria College
2012 - 2017
Achieved an ATAR of 90.85 with study scores of >40 in English, Visual Communication and Business Management
Objective
I am a creative animator and illustrator with a background in education and management. I am motivated and dedicated, with a strong ability for self-directed learning. I am experienced in a wide variety of roles, and am able to adapt to a range of styles.
Key Assets
Creative versatility and adaptability, working across styles and roles on a varied set of projects, while maintaining a high standard of output
Detail and outcome-oriented approach, maintaining and pushing standards within a fast-paced industry, with a realistic yet passionate outlook
Strong communication and collaboration, receiving and responding to feedback and criticism, and providing feedback in turn when appropriate
Work History
Swinburne University of Technology
Lead Adobe Digital Coach
Jun 2022 - Present
Managed a diverse team of coaches and provided guidance on how best to meet targets and support the university’s staff and students
Trained and supported new coaches during the onboarding process
Created professional development and training opportunities for the team
Adobe Digital Coach
Feb 2020 - Jun 2022
Coordinated staff and student bookings, and managed assigning a team of coaches to these bookings
Developed, wrote and delivered workshops across a range of Adobe CC products both in person and remotely
Created illustration, animation and design work for academic and student engagement projects across the university
Achievements:
Identified the need for, and developed, the Adobe Digital Coach Lead role to better support upper management
Coordinated the delivery of over 80 student workshops in 2022
Star Thief | 2D Animated Film
Writer, Director, Animator
Mar 2020 - Feb 2021
Created an animated short film entirely remotely during the COVID19 lockdowns, which has screened in over 25 festivals across 9 countries
Was responsible for the film’s narrative and art style
Led and managed a team of creatives to balance end product requirements with feasibility
Managed the team’s interpersonal relationships during the challenges of remote work
Achievements:
3 awards: Best Animated Short (Melbourne Underground Film Festival), Best Art Direction (Australasian Film Festival of Time), Audience Favourite: Honorable Mention (Florida Animation Festival)
5 finalist placements: Vancouver Independent Film Festival, AniMate, Creative Film Awards Los Angeles, Sweden Film Awards, Golden Short Film Festival
Jude | Live Action/2D Animated Film
Freelance Character Designer, Storyboarder, Animator
Mar 2021 - Jan 2022
Created character designs, storyboards and animation over live action footage to achieve the vision of the director
Undertook research and development of a live action + animation pipeline
Coordinated with the director to ensure that work was in line with their objectives and provided a range of potential outcomes for the style of the animation
Bottled! 3D Puzzle Platformer
Art Director, Character + Environment Artist
Feb 2021 - Nov 2021
Led and managed a team of artists working across a range of 2D and 3D asset production, animation and game development softwares, and collaborated with programmers to implement assets
Developed an aesthetic identity to match the themes and storyline of the game, and oversaw its implementation
Created 2D character and environment designs and translated them into 3D models
Cél | Stop Motion Film
Production Manager, Set Designer/Builder/Dresser, Materials Research
Aug 2018 - Feb 2019
Coordinated and scheduled production, and collaborated with the treasurer to ensure that the film was delivered within budget
Supervised teams of designers, animators, 3D modellers and set builders and resolved conflicts amongst the team
Developed strategies to foresee and overcome issues throughout production
Red Rooster Preston
Front of House
Jun 2015 - Mar 2020
Represented the company as customers’ first point of contact
Resolved conflicts and complaints while managing and meeting customer expectations
Fulfilled in store, drive-through and online delivery orders simultaneously within a faced-paced environment
Received Employee of the Year award, 2016